Exploring Decision-Making in Serious Games vs. Traditional Surveys: Comparative Study of Medium Effects on Risk Assessment




Abstract:
This study evaluates the impact of experimental mediums — serious games and traditional online surveys — on decision-making processes, risk assessment and the risky choice framing effect bias. Conducted with 77 participants from the University of Belgrade, the experiment utilized a serious game developed in Unity Engine and a standard text-based survey, presented in a counterbalanced experimental design to assess participant responses in different mediums. The primary aims were to compare how these mediums affect decision-making times and responses and to test the validity of serious games for cognitive research. Response times and decision patterns were analysed using paired T-tests and ANOVA, revealing no significant differences between the two mediums. These results suggest that serious games provide an experiential depth comparable to traditional surveys, maintaining consistent decision-making outcomes. The study underscores the potential of serious games as a robust platform for psychological research, capable of simulating decision-making environments while preserving the integrity of experimental conditions. Future research should focus on enhancing game realism and participant engagement to possibly uncover more subtle distinctions in decision-making behaviour across these mediums. This research confirms the suitability of serious games for exploring complex cognitive processes, setting a foundation for their broader application in scientific studies.

CITATION:

IEEE format

S. Knežević, K. Damnjanović, M. Jovanović, “Exploring Decision-Making in Serious Games vs. Traditional Surveys: Comparative Study of Medium Effects on Risk Assessment,” in Sinteza 2024 - International Scientific Conference on Information Technology, Computer Science, and Data Science, Belgrade, Singidunum University, Serbia, 2024, pp. 96-102. doi:10.15308/Sinteza-2024-96-102

APA format

Knežević, S., Damnjanović, K., Jovanović, M. (2024). Exploring Decision-Making in Serious Games vs. Traditional Surveys: Comparative Study of Medium Effects on Risk Assessment. Paper presented at Sinteza 2024 - International Scientific Conference on Information Technology, Computer Science, and Data Science. doi:10.15308/Sinteza-2024-96-102

BibTeX format
Download

RefWorks Tagged format
Download